World Golf Tour is the most realistic online golf game. WGT recreates famous golf courses like Bethpage, Kiawah Island and St Andrews in virtual reality using HD photography and patented technology. Each course is photographed from every angle, providing a true‐to‐life experience for golf enthusiasts.
WGT is played using a web browser without any downloads or fees at www.wgt.com, on Facebook, or in the Google Chrome Webstore. Players can choose to purchase WGT credits to upgrade their virtual golf equipment, compete against each other, and enter tournaments to earn prizes such as golf trips. Virtual golf equipment is available from WGT sponsors, including GolfSmith, LoudMouth, PING, and TaylorMade. WGT is the official online gaming partner of the USGA, R&A and LPGA and hosts virtual championships of many major golf tournaments. More at www.wgt.com.
Free online golf game. The most realistic golf game on Facebook. Play all 18 holes on the world’s top golf courses in stunning HD virtual reality. Compete with friends or in tournaments for prizes.
World Golf Tour Review
By some measures, World Golf Tour could be considered a Time Waster that is all grown up. It’s trying to be a desktop-quality game provided online.
The game play is pretty much par for the course, as far as golf games go, and the course imagery is gorgeous, maybe a little too much so. As is typical in golf, there are only a few things that move: in this case the player, the ball, and the flag. Unfortunately, it’s pretty obvious that these are rendered in 3D on top of a static image of the course, making them look out of place.
World Golf Tour is the brightest title in a recent proliferation of beautiful and satisfying golf games on Facebook, and it follows and improves upon the exciting developmental trends established by its competition. From its breathtakingly realistic courses to its surgically precise swings and putting motions, this is a true golfer’s social game, complete with real-time multiplayer options and a wide range of recognizable gear. Rookie players might be a little overwhelmed by the wide range of choices here, but it’s safe to say that no other social game on Facebook comes so close to the experience of a real tournament.
You can play a skills game for free without signing up for an account, but to play a full round or to play with your friends, you’ll need to sign up for an account and give away your email address and birthday.
Unfortunately, to achieve the beautiful effect of having photographic imagery for the game, you are confined to a set number of vantage points, many of which are fine when the ball lies in the center of them, but become very awkward when the ball is not. The terrain very obviously has undulations in it, and the ball seems to react fairly reasonably to the terrain, but you can tell that the ball’s movement is somehow disconnected from the scene.
Tips and Tricks
World Golf Tour guide and tips
The basic gameplay manages to walk the fine line between accessibility and complexity. While it’s quite possible for beginners to simply use the game’s bare-bones suggestions for each shot, you’ll easily fall behind your competition if you don’t manually account for external factors like wind speed, topography, and the type of driver you use.
You usually start each match by laying out your basic drive by using the map to place the direction of your ball, and you can zoom in for additional precision.
To swing, you slide your mouse along a “swing meter” at the bottom of the screen, and let it loose once it reaches the “excellent” mark. Putting is a little more complicated as it involves judging the subtle variations in the roll of the land to make your put. A grid showing the high points and the low points of the surrounding terrain helps a little, but it’ll take a couple of attempts and a look at the training video to perfect your moves.
World Golf Tour features a refreshing number of modes, with the added benefit that most of these can be played in real-time multi player matches against other players throughout the world. Some of the most popular options for quick play are the “Closest to the Hole” and “Blitz” modes, in which you have one shot to make it as close to the hole as possible.
Other options include Stroke Play—basically a regular game of golf—and Alternate Shot, which allows you to play a 4-player game with two teams. Once your level increases enough, you can even create or join a “country club,” which allows you to host private tournaments with your Facebook friends or other friends you make along the way.
World Golf Tour often looks like a high-end PC or console game, complete with courses created with a stunning range of high-definition photographs from 12 real-world courses such as Edgewood Tahoe, Pebble Beach, and the venerable course at St. Andrews in Scotland—the oldest course in the world.
In addition, it’s possible to spend hours at a time here since there’s no real energy bar to limit your playtime, and the music and sound effects are perfectly appropriate for the subject matter.
WGT Starter Putter Guide
If you are on slow or fast greens or using a different putter then the ranges and “movements” discussed within will vary for you. However, regardless of what the green speed is or the putter you are using the formula to discover your ranges and movements is the same.
The ability to putt well is the most important tool in your bag because putting represents a whopping 42% of your score.
As Josh Zander says, “Distance control is the key to great putting. The speed you hit the putt determines its line; therefore, every putt other than a straight putt is determined by how hard you hit it.”
This guide will show you how to more consistently control your distance with the putter, so that you can shave a few important strokes off your score.
If you’re just getting started on the World Golf Tour then you may be having a little trouble getting used to the distance control. You have probably had some putts that came up well short or blazed a trail by the hole and that can be frustrating at times. Chances are you’ve played a golf game with some sort of meter before, however most of the time there were little markers to indicate 50%, 75% and so on. Not so here on WGT. You are greeted with a blank swing meter with no visual aids whatsoever.
On the real golf course we gouge the power of our putts by how far back we draw the putter in the back swing, but what you may not know is that you can do the same thing on the virtual course. Check out the pictures below.
On the 30 foot scale, the Starter putter has a total of 5 backwards movements.
Obviously this is the rest position. Click your mouse and drag it slowly forward.
Right about here, we see the first movement.
Now the 2nd… (see how the putter’s back is touching the line)
The 3rd… (the back is crossing the line now)
The 4th… (now the front of the putter is on the line)
Finally, the 5th motion back happens when you reach full strength. You can see that almost the entire putter is over the line now. Try this out for yourself. You will clearly be able to see the distinct movements.
The Starter Putter has a 30 foot scale with 5 equal backwards movements. 30 feet divided by 5 movements is 6 feet per movement, so each time the putter moves backwards you’re at the 6 foot mark (or 12, or 18, you get the point). On the 60 foot scale there are also 5 movements, each representing 12 feet of power. On the 150 foot scale there are 10 equal movements with each representing 15 feet of power. On the 300 foot scale there are also 10 equal movements with each movement representing 30 feet of power.
TIP: Watch the green speeds! On faster greens you may find your 6 foot putts travel an additional foot or two. You’ll need to adjust your ranges for the varying green speeds.
If you’re using a putter other than the Starter, you’ll need to apply the formula and figure out the movements for yourself. Draw the putter back slowly and count each time your avatar physically moves. Note the space between the movements to see if they are the same. If they are the same then this is easy.
You simply divide the number of feet (30, 60, 90 etc) by the number of movements. If all but the last movement is equal then most likely the last movement is a half and you’ll need to do a little guessing. For example, the 60ft iWi Anser putter scale has 7 full movements and 1 half movement. If we multiply 7.5 x 8, we get 60. After a few putts of verification, you’ll know if you guessed your measurements right.
TIP: When you purchase a new putter, always map your distances first in a practice round! Start with standard speed to get your baseline and then move to the green speed that you play the most.
BONUS TIP: Male and Female avatars have different ranges and movement numbers on the same putters! For example, Female avatars using the 30 foot starter putter actually have 6 movements with 5 feet per movement instead of 5 for 6 like the men. Be sure to watch out for this ladies!
Having plenty of speed is important, because an ideal putt does not fall in the front door drunk. If you are not familiar with the phrase “Never up, never in”, it’s all about leaving your putt short. The ball can’t go in the hole if it doesn’t have enough power to get there, so good putts will always have enough speed to run 2 or 3 feet beyond the hole. The added speed is important and helps the putt “hold the line” so it will roll more true.
When it comes to elevation changes the general rule of thumb is to add 1 foot of power for every inch uphill and subtract 1 foot for each inch downhill. Please remember that this is not an exact formula. Green speed will have a lot to do with your calculation here, so practice is the only way to zero in on the right approach. Tinker with it and you’ll eventually find the right touch that works for you.
Downhill putts generally go slow. We strike them with less force because we don’t want to ram them way past the hole. When you are putting downhill you can expect the break to have a more noticeable effect because the ball does not have as much forward motion to fight the break. Conversely, uphill putts move faster and break less because they are struck firmly with enough power to fight against the break.
When you’re putting uphill you’re not usually worried about going too far past the hole, so don’t be afraid to hit it. Give it a good stroke and expect less break than normal. Just like the PGA Pros, you’ll want to familiarize yourself with the topography of the greens. Knowing where to land your approach so you leave yourself a straight uphill putt is crucial to knocking off those extra strokes, especially on difficult courses like Oakmont where position is everything on the green.
Finally, always… ALWAYS pay extra special attention to the color of the putting grid. Black sections are flat, blue sections indicate an uphill swing and red sections indicate downhill. The more vibrant the color, the more severe the change in elevation. Look at the picture below…
You’ve probably seen this putt before. This is on Kiawah’s 3rd hole when your approach shot lands short of the pin. It looks like a pretty innocent putt. The break is minimal as you can see by my aim however, I see the vast majority of players leave this putt short and here’s why.
Look at the info box (the blue box). The hole is 12 feet away from me and it’s telling me that I have 0 inch uphill putt. Good spot to be, but it’s lying to me. You should always treat a 0 inch uphill putt as a 1 inch uphill putt. If you look real closely at my aim line, you can see that the color is gradually changing to blue as it nears the hole. In fact, it actually starts to change about 2 feet from the hole.
We know that blue on the grid indicates uphill, so this supposedly flat putt actually has an uphill swing right at the very end! Most putts are moving slowly when they’re only 2 feet away and thus are very susceptible to break or elevation change . Once that putt hits the uphill section it loses its momentum fast and the putt winds up 6 inches short. Keep an eye out for this in the future and be sure to compensate for it when you see it.
TIP: A golfer’s notepad is his best friend! Don’t be afraid to jot down tendencies when you see them so you can be better prepared for the next time you face a similar putt. This is what the Pros do and taking a similar approach can only benefit your game.
Once you learn to control your distance well then figuring out the break becomes a lot easier. With good distance control you’ll start to see the same putts consistently breaking the same amounts each time. After you see it enough times you’ll learn to adjust and you’ll start dropping more putts.
more info on http://www.wgt.com/forums/
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Keep coming back, as we are always updating!!
How to Read Your Lie – World Golf Tour Tutorial
How to Putt – World Golf Tour Tutorial
How to Hit the Ball – World Golf Tour Tutorial
How to Aim – World Golf Tour Tutorial
How to Choose the Right Club – World Golf Tour Tutorial
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